It took a little longer than we had expected, but we can finally announce that Sacred Gold has been sent to the production company, and we expect it to be ready to ship in 2-3 weeks.
We expected to have had it ready weeks ago, but some last minute issues caused some unexpected delays. The network layer, Grapple, had an error in how it communicated through certain types of firewalls and NAT routers, which meant that only around 30% of players would be able to access the multiplayer features of the game on the PenguinPlay servers.
But that is all past us now, and the game is in production! The game also has a nice new large map insert being produced with the game, just as a small bonus extra! We are also working on the finalising of the demo, which we hope to have available before stock of the game arrives, so you can try it out before buying.
Tags: gold, Grapple, new release, PenguinPlay, RPG, sacred
juuuuhu!
:)
Finally. Can’t wait for it.
Nice! =D
But it will on my ubuntu 64bits? Or its only 32 bits?
It is a 32 bit executable but will run just fine on 64 as long as you have the 32 bit compatibility libraries installed.
On a 64-bit system, does it just install the game and give an error saying the game can’t be started or does the game detect you’re running a 64-bit system and (at installation time) warn you to install 32-bit libraries or does the game detect you’re running a 64-bit system and install the needed libraries without any user interaction?
A few weeks ago the Linux installer for Prey was released. This installer was 32-bit and when executing this file on a 64-bit system without 32-bit libraries, it just says “./prey.bin: no such file or directory”. People who don’t know about 32-bit libraries don’t know what to do. It’d be nice if the ia32-libs package was automatically installed without any user interaction if the installer detects a 64-bit Ubuntu system. This way people don’t complain “Installing games in Linux is so much harder than installing games in Windows.” How does Sacred: Gold handle this?
Reply to this news post:
Very good news. I’m looking forward to this game since the game the was announced. I’m certainly buying this game. I think I’m going to buy two units: one for my best friend and one for myself. But I’ll wait till Shadowgrounds: Survivor is released, because I and my friend want that game too. Linux Games aren’t sold in my country, so I have to order them from Germany. If we buy the games when Shadowgrounds: Survivor is released, we don’t have to pay so much shipping costs.
wow, I can hardly wait to this awesome game in hand.
Congrats, Michael and crew!
Wife and I are really looking forward to this one, and I’m really glad Iwas able to contribute to the Beta.
I’m confused.. the beta seemed to go completely quiet a few weeks ago and I thought it was on hold and now it’s released?
That’s awesome news :) Can’t wait to get my hands on it!
Another excellent job from LGP :)
My apologies for the slightly off-topic question, but whatever happened with LGP’s Angry Pixels project (of nearly 6 years ago)? Any chance of having it pronounced officially dead and having the partial work released/opened/freed or at least revealing what the game design had been? The website ( http://www.angry-pixels.com/ ) has been dead for a while, so LGP seems like the obvious second choice for information.
Also, congratulations on another completed port!
Oh it is very officially dead.
The big problem is that nothing ended up being produced except an idea. The idea itself, actually, we are thinking about doing something with ourselves, maybe, possibly, one day {;-) so we’ll keep that one under wraps for now…
Is their any chance Sacred 2 will also come to Linux?
I would expect that the chance of sacred 2 is related to the sales level of Sacred.
ok… then i’ll take two copies xD
Hello !
Is there any chance that we could buy a “download” version of your games ?
The main barriers preventing me to buy your games are the higher cost (due to the Box version and the Linux porting) .
The high shipping cost to my country.
And the time I need to wait for the shipping to arrive.
All of those barriers could be solved if a download version was available for your games like most indie developers do.
So is there any chance for that to happen ? (not only for Sacred, but for all of your games).
This is one of the plans, but we need to implement it in a way that allows all of our resellers who so choose to, to sell downloadable copies too, as we do not wish to disadvantage any of them.
Hello Again.
Those are great news indeed, can’t wait for it.
Do you have any estimation on when it’s going to happen and if the download version will be cheaper as it should ?
Thanks Again
Maxim.
To be honest we havent got any details. Its in the todo list but not really specced out yet. We’ll definitely be announcing it quite loudly when we do finish it tho. I would expect before the end of this year, hopefully sooner if we get the spare time.
Good Luck.
I’ll be waiting then.
Congratulations!
I was waiting for this one, this is a great game! The only drawback I see is the absence of random maps and editing tools. Thanksfully the map is vast and the different characters make the game very replayable. Do you know when it is available? Tuxgames announced it for the 25th of March. Thanks!
The replication company has dropped the ball badly and we are looking at another two weeks at least, we’ll update the information as soon as they can give us a better date.
Too bad! Hopefully you’ll find a new one. Thanks a lot for the update.
Any news when this will be available? Site still says 25 March and that was >2 weeks ago now! Getting very impatient to send you guys some money.
Yesterday {:-)
Any news about the demo?
I wish I had good news. We are waiting on a third party to provide us with the required information and so the demo is completely on hold for now.
Just to say glad it’s now available, order placed and eagerly awaiting delivery :)
I got my copy of Sacred Gold today :)
A little annoyed that the manual has a inch long rip on the cover page and my desktop machine refuses to read/mount/recognise the CD ( might be a Jaunty beta/drive issue though as my laptop seems to read it fine ).
A long anticipated campaign with the other half will be underway later :)
Will the bankruptcy have any influence on this (or on a possible port of the second part)?
The bankruptcy of Ascaron I meant of course.
Any chance i can find the linux installer for non-gold sacred?
We only make the Gold version of Sacred.